Commit 26e45f1f authored by Ozzieisaacs's avatar Ozzieisaacs

Merge remote-tracking branch 'comic-reader/master'

parents df5d15d1 867aa2f0
......@@ -17,7 +17,7 @@ bitjs.archive = bitjs.archive || {};
// ===========================================================================
// Stolen from Closure because it's the best way to do Java-like inheritance.
bitjs.base = function(me, optMethodName, varArgs) {
bitjs.base = function(me, opt_methodName, var_args) {
var caller = arguments.callee.caller;
if (caller.superClass_) {
// This is a constructor. Call the superclass constructor.
......@@ -27,12 +27,11 @@ bitjs.archive = bitjs.archive || {};
var args = Array.prototype.slice.call(arguments, 2);
var foundCaller = false;
for (var ctor = me.constructor;
ctor; ctor = ctor.superClass_ && ctor.superClass_.constructor) {
if (ctor.prototype[optMethodName] === caller) {
for (var ctor = me.constructor; ctor; ctor = ctor.superClass_ && ctor.superClass_.constructor) {
if (ctor.prototype[opt_methodName] === caller) {
foundCaller = true;
} else if (foundCaller) {
return ctor.prototype[optMethodName].apply(me, args);
return ctor.prototype[opt_methodName].apply(me, args);
}
}
......@@ -40,8 +39,8 @@ bitjs.archive = bitjs.archive || {};
// then one of two things happened:
// 1) The caller is an instance method.
// 2) This method was not called by the right caller.
if (me[optMethodName] === caller) {
return me.constructor.prototype[optMethodName].apply(me, args);
if (me[opt_methodName] === caller) {
return me.constructor.prototype[opt_methodName].apply(me, args);
} else {
throw Error(
"goog.base called from a method of one name " +
......@@ -50,10 +49,10 @@ bitjs.archive = bitjs.archive || {};
};
bitjs.inherits = function(childCtor, parentCtor) {
/** @constructor */
function TempCtor() {}
TempCtor.prototype = parentCtor.prototype;
function tempCtor() {};
tempCtor.prototype = parentCtor.prototype;
childCtor.superClass_ = parentCtor.prototype;
childCtor.prototype = new TempCtor();
childCtor.prototype = new tempCtor();
childCtor.prototype.constructor = childCtor;
};
// ===========================================================================
......@@ -189,10 +188,10 @@ bitjs.archive = bitjs.archive || {};
* Base class for all Unarchivers.
*
* @param {ArrayBuffer} arrayBuffer The Array Buffer.
* @param {string} optPathToBitJS Optional string for where the BitJS files are located.
* @param {string} opt_pathToBitJS Optional string for where the BitJS files are located.
* @constructor
*/
bitjs.archive.Unarchiver = function(arrayBuffer, optPathToBitJS) {
bitjs.archive.Unarchiver = function(arrayBuffer, opt_pathToBitJS) {
/**
* The ArrayBuffer object.
* @type {ArrayBuffer}
......@@ -205,7 +204,7 @@ bitjs.archive = bitjs.archive || {};
* @type {string}
* @private
*/
this.pathToBitJS_ = optPathToBitJS || "";
this.pathToBitJS_ = opt_pathToBitJS || "/";
/**
* A map from event type to an array of listeners.
......@@ -320,8 +319,8 @@ bitjs.archive = bitjs.archive || {};
* @extends {bitjs.archive.Unarchiver}
* @constructor
*/
bitjs.archive.Unzipper = function(arrayBuffer, optPathToBitJS) {
bitjs.base(this, arrayBuffer, optPathToBitJS);
bitjs.archive.Unzipper = function(arrayBuffer, opt_pathToBitJS) {
bitjs.base(this, arrayBuffer, opt_pathToBitJS);
};
bitjs.inherits(bitjs.archive.Unzipper, bitjs.archive.Unarchiver);
bitjs.archive.Unzipper.prototype.getScriptFileName = function() {
......@@ -333,8 +332,8 @@ bitjs.archive = bitjs.archive || {};
* @extends {bitjs.archive.Unarchiver}
* @constructor
*/
bitjs.archive.Unrarrer = function(arrayBuffer, optPathToBitJS) {
bitjs.base(this, arrayBuffer, optPathToBitJS);
bitjs.archive.Unrarrer = function(arrayBuffer, opt_pathToBitJS) {
bitjs.base(this, arrayBuffer, opt_pathToBitJS);
};
bitjs.inherits(bitjs.archive.Unrarrer, bitjs.archive.Unarchiver);
bitjs.archive.Unrarrer.prototype.getScriptFileName = function() {
......@@ -346,12 +345,35 @@ bitjs.archive = bitjs.archive || {};
* @extends {bitjs.archive.Unarchiver}
* @constructor
*/
bitjs.archive.Untarrer = function(arrayBuffer, optPathToBitJS) {
bitjs.base(this, arrayBuffer, optPathToBitJS);
bitjs.archive.Untarrer = function(arrayBuffer, opt_pathToBitJS) {
bitjs.base(this, arrayBuffer, opt_pathToBitJS);
};
bitjs.inherits(bitjs.archive.Untarrer, bitjs.archive.Unarchiver);
bitjs.archive.Untarrer.prototype.getScriptFileName = function() {
return "untar.js";
};
/**
* Factory method that creates an unarchiver based on the byte signature found
* in the arrayBuffer.
* @param {ArrayBuffer} ab
* @param {string=} opt_pathToBitJS Path to the unarchiver script files.
* @return {bitjs.archive.Unarchiver}
*/
bitjs.archive.GetUnarchiver = function(ab, opt_pathToBitJS) {
var unarchiver = null;
var pathToBitJS = opt_pathToBitJS || '';
var h = new Uint8Array(ab, 0, 10);
if (h[0] == 0x52 && h[1] == 0x61 && h[2] == 0x72 && h[3] == 0x21) { // Rar!
unarchiver = new bitjs.archive.Unrarrer(ab, pathToBitJS);
} else if (h[0] == 80 && h[1] == 75) { // PK (Zip)
unarchiver = new bitjs.archive.Unzipper(ab, pathToBitJS);
} else { // Try with tar
console.log('geter');
unarchiver = new bitjs.archive.Untarrer(ab, pathToBitJS);
}
return unarchiver;
};
})();
This diff is collapsed.
/**
* untar.js
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
*
* Reference Documentation:
*
* TAR format: http://www.gnu.org/software/automake/manual/tar/Standard.html
*/
// This file expects to be invoked as a Worker (see onmessage below).
importScripts('../io/bytestream.js');
importScripts('archive.js');
// Progress variables.
var currentFilename = "";
var currentFileNumber = 0;
var currentBytesUnarchivedInFile = 0;
var currentBytesUnarchived = 0;
var totalUncompressedBytesInArchive = 0;
var totalFilesInArchive = 0;
// Helper functions.
var info = function(str) {
postMessage(new bitjs.archive.UnarchiveInfoEvent(str));
};
var err = function(str) {
postMessage(new bitjs.archive.UnarchiveErrorEvent(str));
};
// Removes all characters from the first zero-byte in the string onwards.
var readCleanString = function(bstr, numBytes) {
var str = bstr.readString(numBytes);
var zIndex = str.indexOf(String.fromCharCode(0));
return zIndex != -1 ? str.substr(0, zIndex) : str;
};
var postProgress = function() {
postMessage(new bitjs.archive.UnarchiveProgressEvent(
currentFilename,
currentFileNumber,
currentBytesUnarchivedInFile,
currentBytesUnarchived,
totalUncompressedBytesInArchive,
totalFilesInArchive,
));
};
// takes a ByteStream and parses out the local file information
var TarLocalFile = function(bstream) {
this.isValid = false;
var bytesRead = 0;
// Read in the header block
this.name = readCleanString(bstream, 100);
this.mode = readCleanString(bstream, 8);
this.uid = readCleanString(bstream, 8);
this.gid = readCleanString(bstream, 8);
this.size = parseInt(readCleanString(bstream, 12), 8);
this.mtime = readCleanString(bstream, 12);
this.chksum = readCleanString(bstream, 8);
this.typeflag = readCleanString(bstream, 1);
this.linkname = readCleanString(bstream, 100);
this.maybeMagic = readCleanString(bstream, 6);
if (this.maybeMagic == "ustar") {
this.version = readCleanString(bstream, 2);
this.uname = readCleanString(bstream, 32);
this.gname = readCleanString(bstream, 32);
this.devmajor = readCleanString(bstream, 8);
this.devminor = readCleanString(bstream, 8);
this.prefix = readCleanString(bstream, 155);
if (this.prefix.length) {
this.name = this.prefix + this.name;
}
bstream.readBytes(12); // 512 - 500
} else {
bstream.readBytes(255); // 512 - 257
}
bytesRead += 512;
// Done header, now rest of blocks are the file contents.
this.filename = this.name;
this.fileData = null;
info("Untarring file '" + this.filename + "'");
info(" size = " + this.size);
info(" typeflag = " + this.typeflag);
// A regular file.
if (this.typeflag == 0) {
info(" This is a regular file.");
var sizeInBytes = parseInt(this.size);
this.fileData = new Uint8Array(bstream.readBytes(sizeInBytes));
bytesRead += sizeInBytes;
if (this.name.length > 0 && this.size > 0 && this.fileData && this.fileData.buffer) {
this.isValid = true;
}
// Round up to 512-byte blocks.
var remaining = 512 - bytesRead % 512;
if (remaining > 0 && remaining < 512) {
bstream.readBytes(remaining);
}
} else if (this.typeflag == 5) {
info(" This is a directory.");
}
}
var untar = function(arrayBuffer) {
postMessage(new bitjs.archive.UnarchiveStartEvent());
currentFilename = "";
currentFileNumber = 0;
currentBytesUnarchivedInFile = 0;
currentBytesUnarchived = 0;
totalUncompressedBytesInArchive = 0;
totalFilesInArchive = 0;
allLocalFiles = [];
var bstream = new bitjs.io.ByteStream(arrayBuffer);
postProgress();
// While we don't encounter an empty block, keep making TarLocalFiles.
while (bstream.peekNumber(4) != 0) {
var oneLocalFile = new TarLocalFile(bstream);
if (oneLocalFile && oneLocalFile.isValid) {
// If we make it to this point and haven't thrown an error, we have successfully
// read in the data for a local file, so we can update the actual bytestream.
allLocalFiles.push(oneLocalFile);
totalUncompressedBytesInArchive += oneLocalFile.size;
// update progress
currentFilename = oneLocalFile.filename;
currentFileNumber = totalFilesInArchive++;
currentBytesUnarchivedInFile = oneLocalFile.size;
currentBytesUnarchived += oneLocalFile.size;
postMessage(new bitjs.archive.UnarchiveExtractEvent(oneLocalFile));
postProgress();
}
}
totalFilesInArchive = allLocalFiles.length;
postProgress();
postMessage(new bitjs.archive.UnarchiveFinishEvent());
};
// event.data.file has the first ArrayBuffer.
// event.data.bytes has all subsequent ArrayBuffers.
onmessage = function(event) {
try {
untar(event.data.file, true);
} catch (e) {
if (typeof e === "string" && e.startsWith("Error! Overflowed")) {
// Overrun the buffer.
// unarchiveState = UnarchiveState.WAITING;
} else {
console.error("Found an error while untarring");
console.log(e);
throw e;
}
}
};
/*
* bytestream.js
*
* Provides readers for byte streams.
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
* Copyright(c) 2011 antimatter15
*/
var bitjs = bitjs || {};
bitjs.io = bitjs.io || {};
/**
* This object allows you to peek and consume bytes as numbers and strings out
* of a stream. More bytes can be pushed into the back of the stream via the
* push() method.
*/
bitjs.io.ByteStream = class {
/**
* @param {ArrayBuffer} ab The ArrayBuffer object.
* @param {number=} opt_offset The offset into the ArrayBuffer
* @param {number=} opt_length The length of this BitStream
*/
constructor(ab, opt_offset, opt_length) {
if (!(ab instanceof ArrayBuffer)) {
throw 'Error! BitArray constructed with an invalid ArrayBuffer object';
}
const offset = opt_offset || 0;
const length = opt_length || ab.byteLength;
/**
* The current page of bytes in the stream.
* @type {Uint8Array}
* @private
*/
this.bytes = new Uint8Array(ab, offset, length);
/**
* The next pages of bytes in the stream.
* @type {Array<Uint8Array>}
* @private
*/
this.pages_ = [];
/**
* The byte in the current page that we will read next.
* @type {Number}
* @private
*/
this.ptr = 0;
/**
* An ever-increasing number.
* @type {Number}
* @private
*/
this.bytesRead_ = 0;
}
/**
* Returns how many bytes have been read in the stream since the beginning of time.
*/
getNumBytesRead() {
return this.bytesRead_;
}
/**
* Returns how many bytes are currently in the stream left to be read.
*/
getNumBytesLeft() {
const bytesInCurrentPage = (this.bytes.byteLength - this.ptr);
return this.pages_.reduce((acc, arr) => acc + arr.length, bytesInCurrentPage);
}
/**
* Move the pointer ahead n bytes. If the pointer is at the end of the current array
* of bytes and we have another page of bytes, point at the new page. This is a private
* method, no validation is done.
* @param {number} n Number of bytes to increment.
* @private
*/
movePointer_(n) {
this.ptr += n;
this.bytesRead_ += n;
while (this.ptr >= this.bytes.length && this.pages_.length > 0) {
this.ptr -= this.bytes.length;
this.bytes = this.pages_.shift();
}
}
/**
* Peeks at the next n bytes as an unsigned number but does not advance the
* pointer.
* @param {number} n The number of bytes to peek at. Must be a positive integer.
* @return {number} The n bytes interpreted as an unsigned number.
*/
peekNumber(n) {
const num = parseInt(n, 10);
if (n !== num || num < 0) {
throw 'Error! Called peekNumber() with a non-positive integer';
} else if (num === 0) {
return 0;
}
if (n > 4) {
throw 'Error! Called peekNumber(' + n +
') but this method can only reliably read numbers up to 4 bytes long';
}
if (this.getNumBytesLeft() < num) {
throw 'Error! Overflowed the byte stream while peekNumber()! n=' + num +
', ptr=' + this.ptr + ', bytes.length=' + this.getNumBytesLeft();
}
let result = 0;
let curPage = this.bytes;
let pageIndex = 0;
let ptr = this.ptr;
for (let i = 0; i < num; ++i) {
result |= (curPage[ptr++] << (i * 8));
if (ptr >= curPage.length) {
curPage = this.pages_[pageIndex++];
ptr = 0;
}
}
return result;
}
/**
* Returns the next n bytes as an unsigned number (or -1 on error)
* and advances the stream pointer n bytes.
* @param {number} n The number of bytes to read. Must be a positive integer.
* @return {number} The n bytes interpreted as an unsigned number.
*/
readNumber(n) {
const num = this.peekNumber(n);
this.movePointer_(n);
return num;
}
/**
* Returns the next n bytes as a signed number but does not advance the
* pointer.
* @param {number} n The number of bytes to read. Must be a positive integer.
* @return {number} The bytes interpreted as a signed number.
*/
peekSignedNumber(n) {
let num = this.peekNumber(n);
const HALF = Math.pow(2, (n * 8) - 1);
const FULL = HALF * 2;
if (num >= HALF) num -= FULL;
return num;
}
/**
* Returns the next n bytes as a signed number and advances the stream pointer.
* @param {number} n The number of bytes to read. Must be a positive integer.
* @return {number} The bytes interpreted as a signed number.
*/
readSignedNumber(n) {
const num = this.peekSignedNumber(n);
this.movePointer_(n);
return num;
}
/**
* This returns n bytes as a sub-array, advancing the pointer if movePointers
* is true.
* @param {number} n The number of bytes to read. Must be a positive integer.
* @param {boolean} movePointers Whether to move the pointers.
* @return {Uint8Array} The subarray.
*/
peekBytes(n, movePointers) {
const num = parseInt(n, 10);
if (n !== num || num < 0) {
throw 'Error! Called peekBytes() with a non-positive integer';
} else if (num === 0) {
return new Uint8Array();
}
const totalBytesLeft = this.getNumBytesLeft();
if (num > totalBytesLeft) {
throw 'Error! Overflowed the byte stream during peekBytes! n=' + num +
', ptr=' + this.ptr + ', bytes.length=' + this.getNumBytesLeft();
}
const result = new Uint8Array(num);
let curPage = this.bytes;
let ptr = this.ptr;
let bytesLeftToCopy = num;
let pageIndex = 0;
while (bytesLeftToCopy > 0) {
const bytesLeftInPage = curPage.length - ptr;
const sourceLength = Math.min(bytesLeftToCopy, bytesLeftInPage);
result.set(curPage.subarray(ptr, ptr + sourceLength), num - bytesLeftToCopy);
ptr += sourceLength;
if (ptr >= curPage.length) {
curPage = this.pages_[pageIndex++];
ptr = 0;
}
bytesLeftToCopy -= sourceLength;
}
if (movePointers) {
this.movePointer_(num);
}
return result;
}
/**
* Reads the next n bytes as a sub-array.
* @param {number} n The number of bytes to read. Must be a positive integer.
* @return {Uint8Array} The subarray.
*/
readBytes(n) {
return this.peekBytes(n, true);
}
/**
* Peeks at the next n bytes as an ASCII string but does not advance the pointer.
* @param {number} n The number of bytes to peek at. Must be a positive integer.
* @return {string} The next n bytes as a string.
*/
peekString(n) {
const num = parseInt(n, 10);
if (n !== num || num < 0) {
throw 'Error! Called peekString() with a non-positive integer';
} else if (num === 0) {
return '';
}
const totalBytesLeft = this.getNumBytesLeft();
if (num > totalBytesLeft) {
throw 'Error! Overflowed the byte stream while peekString()! n=' + num +
', ptr=' + this.ptr + ', bytes.length=' + this.getNumBytesLeft();
}
let result = new Array(num);
let curPage = this.bytes;
let pageIndex = 0;
let ptr = this.ptr;
for (let i = 0; i < num; ++i) {
result[i] = String.fromCharCode(curPage[ptr++]);
if (ptr >= curPage.length) {
curPage = this.pages_[pageIndex++];
ptr = 0;
}
}
return result.join('');
}
/**
* Returns the next n bytes as an ASCII string and advances the stream pointer
* n bytes.
* @param {number} n The number of bytes to read. Must be a positive integer.
* @return {string} The next n bytes as a string.
*/
readString(n) {
const strToReturn = this.peekString(n);
this.movePointer_(n);
return strToReturn;
}
/**
* Feeds more bytes into the back of the stream.
* @param {ArrayBuffer} ab
*/
push(ab) {
if (!(ab instanceof ArrayBuffer)) {
throw 'Error! ByteStream.push() called with an invalid ArrayBuffer object';
}
this.pages_.push(new Uint8Array(ab));
// If the pointer is at the end of the current page of bytes, this will advance
// to the next page.
this.movePointer_(0);
}
/**
* Creates a new ByteStream from this ByteStream that can be read / peeked.
* @return {bitjs.io.ByteStream} A clone of this ByteStream.
*/
tee() {
const clone = new bitjs.io.ByteStream(this.bytes.buffer);
clone.bytes = this.bytes;
clone.ptr = this.ptr;
clone.pages_ = this.pages_.slice();
clone.bytesRead_ = this.bytesRead_;
return clone;
}
}
/*
* bitstream.js
*
* Provides readers for bitstreams.
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
* Copyright(c) 2011 antimatter15
*/
var bitjs = bitjs || {};
bitjs.io = bitjs.io || {};
(function() {
// mask for getting the Nth bit (zero-based)
bitjs.BIT = [0x01, 0x02, 0x04, 0x08,
0x10, 0x20, 0x40, 0x80,
0x100, 0x200, 0x400, 0x800,
0x1000, 0x2000, 0x4000, 0x8000
];
// mask for getting N number of bits (0-8)
var BITMASK = [0, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF];
/**
* This bit stream peeks and consumes bits out of a binary stream.
*
* @param {ArrayBuffer} ab An ArrayBuffer object or a Uint8Array.
* @param {boolean} rtl Whether the stream reads bits from the byte starting
* from bit 7 to 0 (true) or bit 0 to 7 (false).
* @param {Number} opt_offset The offset into the ArrayBuffer
* @param {Number} opt_length The length of this BitStream
*/
bitjs.io.BitStream = function(ab, rtl, opt_offset, opt_length) {
if (!ab || !ab.toString || ab.toString() !== "[object ArrayBuffer]") {
throw "Error! BitArray constructed with an invalid ArrayBuffer object";
}
var offset = opt_offset || 0;
var length = opt_length || ab.byteLength;
this.bytes = new Uint8Array(ab, offset, length);
this.bytePtr = 0; // tracks which byte we are on
this.bitPtr = 0; // tracks which bit we are on (can have values 0 through 7)
this.peekBits = rtl ? this.peekBits_rtl : this.peekBits_ltr;
};
/**
* byte0 byte1 byte2 byte3
* 7......0 | 7......0 | 7......0 | 7......0
*
* The bit pointer starts at bit0 of byte0 and moves left until it reaches
* bit7 of byte0, then jumps to bit0 of byte1, etc.
* @param {number} n The number of bits to peek.
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
* @return {number} The peeked bits, as an unsigned number.
*/
bitjs.io.BitStream.prototype.peekBits_ltr = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
var movePointers = movePointers || false,
bytePtr = this.bytePtr,
bitPtr = this.bitPtr,
result = 0,
bitsIn = 0,
bytes = this.bytes;
// keep going until we have no more bits left to peek at
// TODO: Consider putting all bits from bytes we will need into a variable and then
// shifting/masking it to just extract the bits we want.
// This could be considerably faster when reading more than 3 or 4 bits at a time.
while (n > 0) {
if (bytePtr >= bytes.length) {
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
bytes.length + ", bitPtr=" + bitPtr;
return -1;
}
var numBitsLeftInThisByte = (8 - bitPtr);
if (n >= numBitsLeftInThisByte) {
var mask = (BITMASK[numBitsLeftInThisByte] << bitPtr);
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
bytePtr++;
bitPtr = 0;
bitsIn += numBitsLeftInThisByte;
n -= numBitsLeftInThisByte;
} else {
var mask = (BITMASK[n] << bitPtr);
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
bitPtr += n;
bitsIn += n;
n = 0;
}
}
if (movePointers) {
this.bitPtr = bitPtr;
this.bytePtr = bytePtr;
}
return result;
};
/**
* byte0 byte1 byte2 byte3
* 7......0 | 7......0 | 7......0 | 7......0
*
* The bit pointer starts at bit7 of byte0 and moves right until it reaches
* bit0 of byte0, then goes to bit7 of byte1, etc.
* @param {number} n The number of bits to peek.
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
* @return {number} The peeked bits, as an unsigned number.
*/
bitjs.io.BitStream.prototype.peekBits_rtl = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
var movePointers = movePointers || false,
bytePtr = this.bytePtr,
bitPtr = this.bitPtr,
result = 0,
bytes = this.bytes;
// keep going until we have no more bits left to peek at
// TODO: Consider putting all bits from bytes we will need into a variable and then
// shifting/masking it to just extract the bits we want.
// This could be considerably faster when reading more than 3 or 4 bits at a time.
while (n > 0) {
if (bytePtr >= bytes.length) {
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
bytes.length + ", bitPtr=" + bitPtr;
return -1;
}
var numBitsLeftInThisByte = (8 - bitPtr);
if (n >= numBitsLeftInThisByte) {
result <<= numBitsLeftInThisByte;
result |= (BITMASK[numBitsLeftInThisByte] & bytes[bytePtr]);
bytePtr++;
bitPtr = 0;
n -= numBitsLeftInThisByte;
} else {
result <<= n;
result |= ((bytes[bytePtr] & (BITMASK[n] << (8 - n - bitPtr))) >> (8 - n - bitPtr));
bitPtr += n;
n = 0;
}
}
if (movePointers) {
this.bitPtr = bitPtr;
this.bytePtr = bytePtr;
}
return result;
};
/**
* Peek at 16 bits from current position in the buffer.
* Bit at (bytePtr,bitPtr) has the highest position in returning data.
* Taken from getbits.hpp in unrar.
* TODO: Move this out of BitStream and into unrar.
*/
bitjs.io.BitStream.prototype.getBits = function() {
return (((((this.bytes[this.bytePtr] & 0xff) << 16) +
((this.bytes[this.bytePtr + 1] & 0xff) << 8) +
((this.bytes[this.bytePtr + 2] & 0xff))) >>> (8 - this.bitPtr)) & 0xffff);
};
/**
* Reads n bits out of the stream, consuming them (moving the bit pointer).
* @param {number} n The number of bits to read.
* @return {number} The read bits, as an unsigned number.
*/
bitjs.io.BitStream.prototype.readBits = function(n) {
return this.peekBits(n, true);
};
/**
* This returns n bytes as a sub-array, advancing the pointer if movePointers
* is true. Only use this for uncompressed blocks as this throws away remaining
* bits in the current byte.
* @param {number} n The number of bytes to peek.
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
* @return {Uint8Array} The subarray.
*/
bitjs.io.BitStream.prototype.peekBytes = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return 0;
}
// from http://tools.ietf.org/html/rfc1951#page-11
// "Any bits of input up to the next byte boundary are ignored."
while (this.bitPtr != 0) {
this.readBits(1);
}
var movePointers = movePointers || false;
var bytePtr = this.bytePtr,
bitPtr = this.bitPtr;
var result = this.bytes.subarray(bytePtr, bytePtr + n);
if (movePointers) {
this.bytePtr += n;
}
return result;
};
/**
* @param {number} n The number of bytes to read.
* @return {Uint8Array} The subarray.
*/
bitjs.io.BitStream.prototype.readBytes = function(n) {
return this.peekBytes(n, true);
};
})();
\ No newline at end of file
/*
* bytestream.js
*
* Provides a writer for bytes.
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
* Copyright(c) 2011 antimatter15
*/
var bitjs = bitjs || {};
bitjs.io = bitjs.io || {};
(function() {
/**
* A write-only Byte buffer which uses a Uint8 Typed Array as a backing store.
* @param {number} numBytes The number of bytes to allocate.
* @constructor
*/
bitjs.io.ByteBuffer = function(numBytes) {
if (typeof numBytes != typeof 1 || numBytes <= 0) {
throw "Error! ByteBuffer initialized with '" + numBytes + "'";
}
this.data = new Uint8Array(numBytes);
this.ptr = 0;
};
/**
* @param {number} b The byte to insert.
*/
bitjs.io.ByteBuffer.prototype.insertByte = function(b) {
// TODO: throw if byte is invalid?
this.data[this.ptr++] = b;
};
/**
* @param {Array.<number>|Uint8Array|Int8Array} bytes The bytes to insert.
*/
bitjs.io.ByteBuffer.prototype.insertBytes = function(bytes) {
// TODO: throw if bytes is invalid?
this.data.set(bytes, this.ptr);
this.ptr += bytes.length;
};
/**
* Writes an unsigned number into the next n bytes. If the number is too large
* to fit into n bytes or is negative, an error is thrown.
* @param {number} num The unsigned number to write.
* @param {number} numBytes The number of bytes to write the number into.
*/
bitjs.io.ByteBuffer.prototype.writeNumber = function(num, numBytes) {
if (numBytes < 1) {
throw 'Trying to write into too few bytes: ' + numBytes;
}
if (num < 0) {
throw 'Trying to write a negative number (' + num +
') as an unsigned number to an ArrayBuffer';
}
if (num > (Math.pow(2, numBytes * 8) - 1)) {
throw 'Trying to write ' + num + ' into only ' + numBytes + ' bytes';
}
// Roll 8-bits at a time into an array of bytes.
var bytes = [];
while (numBytes-- > 0) {
var eightBits = num & 255;
bytes.push(eightBits);
num >>= 8;
}
this.insertBytes(bytes);
};
/**
* Writes a signed number into the next n bytes. If the number is too large
* to fit into n bytes, an error is thrown.
* @param {number} num The signed number to write.
* @param {number} numBytes The number of bytes to write the number into.
*/
bitjs.io.ByteBuffer.prototype.writeSignedNumber = function(num, numBytes) {
if (numBytes < 1) {
throw 'Trying to write into too few bytes: ' + numBytes;
}
var HALF = Math.pow(2, (numBytes * 8) - 1);
if (num >= HALF || num < -HALF) {
throw 'Trying to write ' + num + ' into only ' + numBytes + ' bytes';
}
// Roll 8-bits at a time into an array of bytes.
var bytes = [];
while (numBytes-- > 0) {
var eightBits = num & 255;
bytes.push(eightBits);
num >>= 8;
}
this.insertBytes(bytes);
};
/**
* @param {string} str The ASCII string to write.
*/
bitjs.io.ByteBuffer.prototype.writeASCIIString = function(str) {
for (var i = 0; i < str.length; ++i) {
var curByte = str.charCodeAt(i);
if (curByte < 0 || curByte > 255) {
throw 'Trying to write a non-ASCII string!';
}
this.insertByte(curByte);
}
};
})();
\ No newline at end of file
/*
* bytestream.js
*
* Provides readers for byte streams.
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
* Copyright(c) 2011 antimatter15
*/
var bitjs = bitjs || {};
bitjs.io = bitjs.io || {};
(function() {
/**
* This object allows you to peek and consume bytes as numbers and strings
* out of an ArrayBuffer. In this buffer, everything must be byte-aligned.
*
* @param {ArrayBuffer} ab The ArrayBuffer object.
* @param {number=} opt_offset The offset into the ArrayBuffer
* @param {number=} opt_length The length of this BitStream
* @constructor
*/
bitjs.io.ByteStream = function(ab, opt_offset, opt_length) {
var offset = opt_offset || 0;
var length = opt_length || ab.byteLength;
this.bytes = new Uint8Array(ab, offset, length);
this.ptr = 0;
};
/**
* Peeks at the next n bytes as an unsigned number but does not advance the
* pointer
* TODO: This apparently cannot read more than 4 bytes as a number?
* @param {number} n The number of bytes to peek at.
* @return {number} The n bytes interpreted as an unsigned number.
*/
bitjs.io.ByteStream.prototype.peekNumber = function(n) {
// TODO: return error if n would go past the end of the stream?
if (n <= 0 || typeof n != typeof 1)
return -1;
var result = 0;
// read from last byte to first byte and roll them in
var curByte = this.ptr + n - 1;
while (curByte >= this.ptr) {
result <<= 8;
result |= this.bytes[curByte];
--curByte;
}
return result;
};
/**
* Returns the next n bytes as an unsigned number (or -1 on error)
* and advances the stream pointer n bytes.
* @param {number} n The number of bytes to read.
* @return {number} The n bytes interpreted as an unsigned number.
*/
bitjs.io.ByteStream.prototype.readNumber = function(n) {
var num = this.peekNumber(n);
this.ptr += n;
return num;
};
/**
* Returns the next n bytes as a signed number but does not advance the
* pointer.
* @param {number} n The number of bytes to read.
* @return {number} The bytes interpreted as a signed number.
*/
bitjs.io.ByteStream.prototype.peekSignedNumber = function(n) {
var num = this.peekNumber(n);
var HALF = Math.pow(2, (n * 8) - 1);
var FULL = HALF * 2;
if (num >= HALF) num -= FULL;
return num;
};
/**
* Returns the next n bytes as a signed number and advances the stream pointer.
* @param {number} n The number of bytes to read.
* @return {number} The bytes interpreted as a signed number.
*/
bitjs.io.ByteStream.prototype.readSignedNumber = function(n) {
var num = this.peekSignedNumber(n);
this.ptr += n;
return num;
};
/**
* This returns n bytes as a sub-array, advancing the pointer if movePointers
* is true.
* @param {number} n The number of bytes to read.
* @param {boolean} movePointers Whether to move the pointers.
* @return {Uint8Array} The subarray.
*/
bitjs.io.ByteStream.prototype.peekBytes = function(n, movePointers) {
if (n <= 0 || typeof n != typeof 1) {
return null;
}
var result = this.bytes.subarray(this.ptr, this.ptr + n);
if (movePointers) {
this.ptr += n;
}
return result;
};
/**
* Reads the next n bytes as a sub-array.
* @param {number} n The number of bytes to read.
* @return {Uint8Array} The subarray.
*/
bitjs.io.ByteStream.prototype.readBytes = function(n) {
return this.peekBytes(n, true);
};
/**
* Peeks at the next n bytes as a string but does not advance the pointer.
* @param {number} n The number of bytes to peek at.
* @return {string} The next n bytes as a string.
*/
bitjs.io.ByteStream.prototype.peekString = function(n) {
if (n <= 0 || typeof n != typeof 1) {
return "";
}
var result = "";
for (var p = this.ptr, end = this.ptr + n; p < end; ++p) {
result += String.fromCharCode(this.bytes[p]);
}
return result;
};
/**
* Returns the next n bytes as an ASCII string and advances the stream pointer
* n bytes.
* @param {number} n The number of bytes to read.
* @return {string} The next n bytes as a string.
*/
bitjs.io.ByteStream.prototype.readString = function(n) {
var strToReturn = this.peekString(n);
this.ptr += n;
return strToReturn;
};
})();
......@@ -16,7 +16,6 @@
*/
/* global screenfull, bitjs */
if (window.opera) {
window.console.log = function(str) {
opera.postError(str);
......@@ -160,11 +159,16 @@ function initProgressClick() {
function loadFromArrayBuffer(ab) {
var start = (new Date).getTime();
var h = new Uint8Array(ab, 0, 10);
var pathToBitJS = "../../static/js/";
var pathToBitJS = "../../static/js/archive/";
if (h[0] === 0x52 && h[1] === 0x61 && h[2] === 0x72 && h[3] === 0x21) { //Rar!
unarchiver = new bitjs.archive.Unrarrer(ab, pathToBitJS);
} else if (h[0] === 80 && h[1] === 75) { //PK (Zip)
unarchiver = new bitjs.archive.Unzipper(ab, pathToBitJS);
} else if (h[0] == 255 && h[1] == 216) { // JPEG
// ToDo: check
updateProgress(100);
lastCompletion = 100;
return;
} else { // Try with tar
unarchiver = new bitjs.archive.Untarrer(ab, pathToBitJS);
}
......@@ -179,6 +183,10 @@ function loadFromArrayBuffer(ab) {
updateProgress(percentage *100);
lastCompletion = percentage * 100;
});
unarchiver.addEventListener(bitjs.archive.UnarchiveEvent.Type.INFO,
function(e) {
// console.log(e.msg); 77 Enable debug output here
});
unarchiver.addEventListener(bitjs.archive.UnarchiveEvent.Type.EXTRACT,
function(e) {
// convert DecompressedFile into a bunch of ImageFiles
......
/**
* untar.js
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Google Inc.
*
* Reference Documentation:
*
* TAR format: http://www.gnu.org/software/automake/manual/tar/Standard.html
*/
// This file expects to be invoked as a Worker (see onmessage below).
importScripts('bytestream.js');
importScripts('archive.js');
const UnarchiveState = {
NOT_STARTED: 0,
UNARCHIVING: 1,
WAITING: 2,
FINISHED: 3,
};
// State - consider putting these into a class.
let unarchiveState = UnarchiveState.NOT_STARTED;
let bytestream = null;
let allLocalFiles = null;
let logToConsole = false;
// Progress variables.
let currentFilename = "";
let currentFileNumber = 0;
let currentBytesUnarchivedInFile = 0;
let currentBytesUnarchived = 0;
let totalUncompressedBytesInArchive = 0;
let totalFilesInArchive = 0;
// Helper functions.
const info = function(str) {
postMessage(new bitjs.archive.UnarchiveInfoEvent(str));
};
const err = function(str) {
postMessage(new bitjs.archive.UnarchiveErrorEvent(str));
};
// Removes all characters from the first zero-byte in the string onwards.
var readCleanString = function(bstr, numBytes) {
var str = bstr.readString(numBytes);
var zIndex = str.indexOf(String.fromCharCode(0));
return zIndex != -1 ? str.substr(0, zIndex) : str;
};
const postProgress = function() {
postMessage(new bitjs.archive.UnarchiveProgressEvent(
currentFilename,
currentFileNumber,
currentBytesUnarchivedInFile,
currentBytesUnarchived,
totalUncompressedBytesInArchive,
totalFilesInArchive,
bytestream.getNumBytesRead(),
));
};
class TarLocalFile {
// takes a ByteStream and parses out the local file information
constructor(bstream) {
this.isValid = false;
let bytesRead = 0;
// Read in the header block
this.name = readCleanString(bstream, 100);
this.mode = readCleanString(bstream, 8);
this.uid = readCleanString(bstream, 8);
this.gid = readCleanString(bstream, 8);
this.size = parseInt(readCleanString(bstream, 12), 8);
this.mtime = readCleanString(bstream, 12);
this.chksum = readCleanString(bstream, 8);
this.typeflag = readCleanString(bstream, 1);
this.linkname = readCleanString(bstream, 100);
this.maybeMagic = readCleanString(bstream, 6);
if (this.maybeMagic == "ustar") {
this.version = readCleanString(bstream, 2);
this.uname = readCleanString(bstream, 32);
this.gname = readCleanString(bstream, 32);
this.devmajor = readCleanString(bstream, 8);
this.devminor = readCleanString(bstream, 8);
this.prefix = readCleanString(bstream, 155);
if (this.prefix.length) {
this.name = this.prefix + this.name;
}
bstream.readBytes(12); // 512 - 500in
} else {
bstream.readBytes(255); // 512 - 257
}
bytesRead += 512;
// Done header, now rest of blocks are the file contents.
this.filename = this.name;
this.fileData = null;
info("Untarring file '" + this.filename + "'");
info(" size = " + this.size);
info(" typeflag = " + this.typeflag);
// A regular file.
if (this.typeflag == 0) {
info(" This is a regular file.");
const sizeInBytes = parseInt(this.size);
this.fileData = new Uint8Array(bstream.readBytes(sizeInBytes));
bytesRead += sizeInBytes;
if (this.name.length > 0 && this.size > 0 && this.fileData && this.fileData.buffer) {
this.isValid = true;
}
// Round up to 512-byte blocks.
const remaining = 512 - bytesRead % 512;
if (remaining > 0 && remaining < 512) {
bstream.readBytes(remaining);
}
} else if (this.typeflag == 5) {
info(" This is a directory.")
}
}
}
const untar = function() {
let bstream = bytestream.tee();
// While we don't encounter an empty block, keep making TarLocalFiles.
while (bstream.peekNumber(4) != 0) {
const oneLocalFile = new TarLocalFile(bstream);
if (oneLocalFile && oneLocalFile.isValid) {
// If we make it to this point and haven't thrown an error, we have successfully
// read in the data for a local file, so we can update the actual bytestream.
bytestream = bstream.tee();
allLocalFiles.push(oneLocalFile);
totalUncompressedBytesInArchive += oneLocalFile.size;
// update progress
currentFilename = oneLocalFile.filename;
currentFileNumber = totalFilesInArchive++;
currentBytesUnarchivedInFile = oneLocalFile.size;
currentBytesUnarchived += oneLocalFile.size;
postMessage(new bitjs.archive.UnarchiveExtractEvent(oneLocalFile));
postProgress();
}
}
totalFilesInArchive = allLocalFiles.length;
postProgress();
bytestream = bstream.tee();
};
// event.data.file has the first ArrayBuffer.
// event.data.bytes has all subsequent ArrayBuffers.
onmessage = function(event) {
const bytes = event.data.file || event.data.bytes;
logToConsole = !!event.data.logToConsole;
// This is the very first time we have been called. Initialize the bytestream.
if (!bytestream) {
bytestream = new bitjs.io.ByteStream(bytes);
} else {
bytestream.push(bytes);
}
if (unarchiveState === UnarchiveState.NOT_STARTED) {
currentFilename = "";
currentFileNumber = 0;
currentBytesUnarchivedInFile = 0;
currentBytesUnarchived = 0;
totalUncompressedBytesInArchive = 0;
totalFilesInArchive = 0;
allLocalFiles = [];
postMessage(new bitjs.archive.UnarchiveStartEvent());
unarchiveState = UnarchiveState.UNARCHIVING;
postProgress();
}
if (unarchiveState === UnarchiveState.UNARCHIVING ||
unarchiveState === UnarchiveState.WAITING) {
try {
untar();
unarchiveState = UnarchiveState.FINISHED;
postMessage(new bitjs.archive.UnarchiveFinishEvent());
} catch (e) {
if (typeof e === 'string' && e.startsWith('Error! Overflowed')) {
// Overrun the buffer.
unarchiveState = UnarchiveState.WAITING;
} else {
console.error('Found an error while untarring');
console.dir(e);
throw e;
}
}
}
};
<!DOCTYPE html>
<html>
<head>
<title>Comic Reader</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Comic Reader</title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width, user-scalable=no">
<meta name="apple-mobile-web-app-capable" content="yes">
......@@ -15,7 +15,7 @@
<script src="{{ url_for('static', filename='js/libs/jquery.min.js') }}"></script>
<script src="{{ url_for('static', filename='js/libs/screenfull.min.js') }}"></script>
<script src="{{ url_for('static', filename='js/kthoom.js') }}"></script>
<script src="{{ url_for('static', filename='js/archive.js') }}"></script>
<script src="{{ url_for('static', filename='js/archive/archive.js') }}"></script>
<script>
var updateArrows = function() {
if ($('input[name="direction"]:checked').val() === "0") {
......@@ -31,17 +31,11 @@
init("{{ url_for('serve_book', book_id=comicfile, book_format=extension) }}");
updateArrows();
}
};
}
</script>
</head>
<body>
<div id="sidebar">
<!--
<div id="panels">
<a id="show-Toc" class="show_view icon-list-1 active" data-view="Toc">TOC</a>
<a id="show-Bookmarks" class="show_view icon-bookmark" data-view="Bookmarks">Bookmarks</a>
</div>
-->
<div id="tocView" class="view" tabindex="-1">
<ul id="thumbnails"></ul>
</div>
......
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