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captainwong
jlib
Commits
fd7bb71f
Commit
fd7bb71f
authored
Dec 31, 2018
by
captainwong
Browse files
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add test_win32
parent
8691ce6e
Hide whitespace changes
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Side-by-side
Showing
10 changed files
with
279 additions
and
6 deletions
+279
-6
test.sln
test/test.sln
+10
-0
test.vcxproj
test/test/test.vcxproj
+4
-2
testDeviceUniqueIdentifier.vcxproj
...DeviceUniqueIdentifier/testDeviceUniqueIdentifier.vcxproj
+4
-2
testDeviceUniqueIdentifierHeaderOnly.vcxproj
...erHeaderOnly/testDeviceUniqueIdentifierHeaderOnly.vcxproj
+4
-2
pch.cpp
test/test_win32/pch.cpp
+5
-0
pch.h
test/test_win32/pch.h
+14
-0
test_win32.cpp
test/test_win32/test_win32.cpp
+32
-0
test_win32.vcxproj
test/test_win32/test_win32.vcxproj
+172
-0
test_win32.vcxproj.filters
test/test_win32/test_win32.vcxproj.filters
+30
-0
test_win32.vcxproj.user
test/test_win32/test_win32.vcxproj.user
+4
-0
No files found.
test/test.sln
View file @
fd7bb71f
...
...
@@ -9,6 +9,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testDeviceUniqueIdentifierH
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testDeviceUniqueIdentifier", "testDeviceUniqueIdentifier\testDeviceUniqueIdentifier.vcxproj", "{CA7812A3-9E48-4A94-B39A-32EED587E38A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test_win32", "test_win32\test_win32.vcxproj", "{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
...
...
@@ -41,6 +43,14 @@ Global
{CA7812A3-9E48-4A94-B39A-32EED587E38A}.Release|x64.Build.0 = Release|x64
{CA7812A3-9E48-4A94-B39A-32EED587E38A}.Release|x86.ActiveCfg = Release|Win32
{CA7812A3-9E48-4A94-B39A-32EED587E38A}.Release|x86.Build.0 = Release|Win32
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Debug|x64.ActiveCfg = Debug|x64
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Debug|x64.Build.0 = Debug|x64
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Debug|x86.ActiveCfg = Debug|Win32
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Debug|x86.Build.0 = Debug|Win32
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Release|x64.ActiveCfg = Release|x64
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Release|x64.Build.0 = Release|x64
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Release|x86.ActiveCfg = Release|Win32
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
...
...
test/test/test.vcxproj
View file @
fd7bb71f
...
...
@@ -88,9 +88,10 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<SDLCheck>
true
</SDLCheck>
<AdditionalIncludeDirectories>
C:/dev/g
lobal;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(DEVLIBS)/G
lobal;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PrecompiledHeaderFile
/>
<PrecompiledHeaderOutputFile
/>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -120,9 +121,10 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<SDLCheck>
true
</SDLCheck>
<AdditionalIncludeDirectories>
C:/dev/g
lobal;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(DEVLIBS)/G
lobal;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PrecompiledHeaderFile
/>
<PrecompiledHeaderOutputFile
/>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
test/testDeviceUniqueIdentifier/testDeviceUniqueIdentifier.vcxproj
View file @
fd7bb71f
...
...
@@ -78,7 +78,8 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<SDLCheck>
true
</SDLCheck>
<ConformanceMode>
true
</ConformanceMode>
<AdditionalIncludeDirectories>
C:/dev/global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(DEVLIBS)/Global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
<Link>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
...
...
@@ -91,7 +92,8 @@
<Optimization>
Disabled
</Optimization>
<SDLCheck>
true
</SDLCheck>
<ConformanceMode>
true
</ConformanceMode>
<AdditionalIncludeDirectories>
C:/dev/global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(DEVLIBS)/Global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
...
...
test/testDeviceUniqueIdentifierHeaderOnly/testDeviceUniqueIdentifierHeaderOnly.vcxproj
View file @
fd7bb71f
...
...
@@ -78,7 +78,8 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<SDLCheck>
true
</SDLCheck>
<ConformanceMode>
true
</ConformanceMode>
<AdditionalIncludeDirectories>
C:/dev/global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(DEVLIBS)/Global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
<Link>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
...
...
@@ -91,7 +92,8 @@
<Optimization>
Disabled
</Optimization>
<SDLCheck>
true
</SDLCheck>
<ConformanceMode>
true
</ConformanceMode>
<AdditionalIncludeDirectories>
C:/dev/global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(DEVLIBS)/Global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
...
...
test/test_win32/pch.cpp
0 → 100644
View file @
fd7bb71f
// pch.cpp: source file corresponding to pre-compiled header; necessary for compilation to succeed
#include "pch.h"
// In general, ignore this file, but keep it around if you are using pre-compiled headers.
test/test_win32/pch.h
0 → 100644
View file @
fd7bb71f
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
#ifndef PCH_H
#define PCH_H
// TODO: add headers that you want to pre-compile here
#endif //PCH_H
test/test_win32/test_win32.cpp
0 → 100644
View file @
fd7bb71f
// test_win32.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include "pch.h"
#include <iostream>
#include <jlib/win32.h>
int
main
()
{
std
::
wstring
path
;
COMDLG_FILTERSPEC
cf
[
2
]
=
{};
cf
[
0
].
pszName
=
L"Text Files"
;
cf
[
0
].
pszSpec
=
L"*.txt"
;
cf
[
1
].
pszName
=
L"All Files"
;
cf
[
1
].
pszSpec
=
L"*.*"
;
jlib
::
get_file_open_dialog_result
(
path
,
nullptr
,
L""
,
L"txt"
,
2
,
cf
);
std
::
wcout
<<
path
<<
std
::
endl
;
system
(
"pause"
);
}
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
test/test_win32/test_win32.vcxproj
0 → 100644
View file @
fd7bb71f
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"15.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup
Label=
"ProjectConfigurations"
>
<ProjectConfiguration
Include=
"Debug|Win32"
>
<Configuration>
Debug
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|Win32"
>
<Configuration>
Release
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Debug|x64"
>
<Configuration>
Debug
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|x64"
>
<Configuration>
Release
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
Label=
"Globals"
>
<VCProjectVersion>
15.0
</VCProjectVersion>
<ProjectGuid>
{A4B1CDB2-7325-4E22-AD0A-1D2907924CDB}
</ProjectGuid>
<Keyword>
Win32Proj
</Keyword>
<RootNamespace>
testwin32
</RootNamespace>
<WindowsTargetPlatformVersion>
10.0.17763.0
</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<UseDebugLibraries>
true
</UseDebugLibraries>
<PlatformToolset>
v141
</PlatformToolset>
<CharacterSet>
Unicode
</CharacterSet>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<UseDebugLibraries>
false
</UseDebugLibraries>
<PlatformToolset>
v141
</PlatformToolset>
<WholeProgramOptimization>
true
</WholeProgramOptimization>
<CharacterSet>
Unicode
</CharacterSet>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<UseDebugLibraries>
true
</UseDebugLibraries>
<PlatformToolset>
v141
</PlatformToolset>
<CharacterSet>
Unicode
</CharacterSet>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<UseDebugLibraries>
false
</UseDebugLibraries>
<PlatformToolset>
v141
</PlatformToolset>
<WholeProgramOptimization>
true
</WholeProgramOptimization>
<CharacterSet>
Unicode
</CharacterSet>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.props"
/>
<ImportGroup
Label=
"ExtensionSettings"
>
</ImportGroup>
<ImportGroup
Label=
"Shared"
>
</ImportGroup>
<ImportGroup
Label=
"PropertySheets"
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
</ImportGroup>
<ImportGroup
Label=
"PropertySheets"
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
</ImportGroup>
<ImportGroup
Label=
"PropertySheets"
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
</ImportGroup>
<ImportGroup
Label=
"PropertySheets"
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<LinkIncremental>
false
</LinkIncremental>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<LinkIncremental>
true
</LinkIncremental>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
<LinkIncremental>
true
</LinkIncremental>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
<LinkIncremental>
false
</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<ClCompile>
<PrecompiledHeader>
Use
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
MaxSpeed
</Optimization>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<SDLCheck>
true
</SDLCheck>
<PreprocessorDefinitions>
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ConformanceMode>
true
</ConformanceMode>
<PrecompiledHeaderFile>
pch.h
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>
$(DEVLIBS)/Global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<ClCompile>
<PrecompiledHeader>
Use
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<SDLCheck>
true
</SDLCheck>
<PreprocessorDefinitions>
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ConformanceMode>
true
</ConformanceMode>
<PrecompiledHeaderFile>
pch.h
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>
$(DEVLIBS)/Global;$(BOOST);%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<MultiProcessorCompilation>
true
</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
<ClCompile>
<PrecompiledHeader>
Use
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<SDLCheck>
true
</SDLCheck>
<PreprocessorDefinitions>
_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ConformanceMode>
true
</ConformanceMode>
<PrecompiledHeaderFile>
pch.h
</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
<ClCompile>
<PrecompiledHeader>
Use
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
MaxSpeed
</Optimization>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<SDLCheck>
true
</SDLCheck>
<PreprocessorDefinitions>
NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ConformanceMode>
true
</ConformanceMode>
<PrecompiledHeaderFile>
pch.h
</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude
Include=
"pch.h"
/>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"pch.cpp"
>
<PrecompiledHeader
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
Create
</PrecompiledHeader>
<PrecompiledHeader
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
Create
</PrecompiledHeader>
<PrecompiledHeader
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
Create
</PrecompiledHeader>
<PrecompiledHeader
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
Create
</PrecompiledHeader>
</ClCompile>
<ClCompile
Include=
"test_win32.cpp"
/>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
\ No newline at end of file
test/test_win32/test_win32.vcxproj.filters
0 → 100644
View file @
fd7bb71f
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup>
<Filter
Include=
"Source Files"
>
<UniqueIdentifier>
{4FC737F1-C7A5-4376-A066-2A32D752A2FF}
</UniqueIdentifier>
<Extensions>
cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
</Extensions>
</Filter>
<Filter
Include=
"Header Files"
>
<UniqueIdentifier>
{93995380-89BD-4b04-88EB-625FBE52EBFB}
</UniqueIdentifier>
<Extensions>
h;hh;hpp;hxx;hm;inl;inc;ipp;xsd
</Extensions>
</Filter>
<Filter
Include=
"Resource Files"
>
<UniqueIdentifier>
{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
</UniqueIdentifier>
<Extensions>
rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude
Include=
"pch.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"pch.cpp"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"test_win32.cpp"
>
<Filter>
Source Files
</Filter>
</ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file
test/test_win32/test_win32.vcxproj.user
0 → 100644
View file @
fd7bb71f
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"15.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<PropertyGroup
/>
</Project>
\ No newline at end of file
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